Shoot and slice blocks!
Sword&Pistol
Overview
Sword and Pistol is a VR rhythm game I created as solo-developer that combines the gameplay mechanics of Beat Saber and Pistol Whip. The player must shoot at pistol blocks and slice sword blocks in time with the music.
Key Points
- Developed the slicing behavior of the sword blocks using the Unity Ezy-Slice Framework, resulting in a satisfying and engaging gameplay mechanic.
- Utilized the Oculus official software package and player OVRCameraRig to implement game mechanics, ensuring compatibility and optimal performance on the VR platform.
Technical skills
- Unity C#, VS
- Oculus Unity Software
- Custom packages utilisation
- VR-specific features