Shoot and slice blocks!

Sword&Pistol

Overview

Sword and Pistol is a VR rhythm game I created as solo-developer that combines the gameplay mechanics of Beat Saber and Pistol Whip. The player must shoot at pistol blocks and slice sword blocks in time with the music.

Key Points

  • Developed the slicing behavior of the sword blocks using the Unity Ezy-Slice Framework, resulting in a satisfying and engaging gameplay mechanic.
  • Utilized the Oculus official software package and player OVRCameraRig to implement game mechanics, ensuring compatibility and optimal performance on the VR platform.

Technical skills

  • Unity C#, VS
  • Oculus Unity Software
  • Custom packages utilisation
  • VR-specific features