a psychological research project in VR.
Fear//Anxiety
Overview
Fear//Anxiety is a Unity VR project that aims to study decision behavior of players in different circumstances. It is a psychological research project in cooperation with Bonn University. The game employs non-euclidean space and impossible architecture to enhance immersion by allowing real-world walking within a confined space, with the transforming environment making the building feel a lot more vast than it is in reality.
My Contribution
- Designed enemy drone behavior using a state machine programming pattern.
- Implemented interactable objects and grabbable objects with Auto Hand Unity software.
- Set up the NavMesh Agent movement in non-euclidean game space.
Technical skills
- Unity C#, VS
- Programming patterns (State Machine)
- NavMesh Agents
- (VR-specific) Mechanics scripting
- Implementing interactable game objects