a psychological research project in VR.

Fear//Anxiety

Overview

Fear//Anxiety is a Unity VR project that aims to study decision behavior of players in different circumstances.  It is a psychological research project in cooperation with Bonn University. The game employs non-euclidean space and impossible architecture to enhance immersion by allowing real-world walking within a confined space, with the transforming environment making the building feel a lot more vast than it is in reality.

My Contribution

  • Designed enemy drone behavior using a state machine programming pattern.
  • Implemented interactable objects and grabbable objects with Auto Hand Unity software.
  • Set up the NavMesh Agent movement in non-euclidean game space.

Technical skills

  • Unity C#, VS
  • Programming patterns (State Machine)
  • NavMesh Agents
  • (VR-specific) Mechanics scripting
  • Implementing interactable game objects