Grab your funkiest sunglasses, tallest platform shoes and most patterned blouse as you dive into the world of…
Disco Dispute
Overview
Disco Dispute is a couch multiplayer PVP rhythm game where players battle each other as street musicians, using different instruments with various attack patterns. The game features grid- based movement, and actions must be performed in sync with the beat of the music.
My Contribution
- Implemented the grid system in the form of a graph data structure, allowing for efficient and flexible gameplay mechanics.
- Made in-game actions synced with music beats.
- Implemented assets and added animations synced with the beat using AudioSettings.dspTime, resulting in visually engaging and entertaining gameplay.
Technical skills
- Unity C#, VS
- Data structures (grid, array)
- Programming patterns (Observer)
- UI, UI logic
- Mechanics scripting (AudioSettings.dspTime)